Large bays, high cliffs along Thunder falls. Farm land, trading ports. Humans, half-elves, a few elves. Dwarves and gnomes.
The Gloom is a series of damp hills and gloomy forests.
The dwarves live in the border area of Ash Mountains. The other end of Ash mountains have a few active volcanoes.
Bar-Ara Land is home to gnomes, half-elves, and halflings.
Grand Duchy of the Royal Moonraker is a feudalistic republic in the northern hemisphere, on the Zor continent. The architecture here is older than most other places.
Map is 15,000 by 7,000 miles.
A large nation on the western end of Zor continent.
The black squares are major castles. The white circle is the capital. There is some trade between Zaggah and the Kingdom of Gesh. Mostly by coastal schooner.
The Ash Mountains contain a few dormant volcanoes.These are the major peaks marked by the black triangles.
This map is 6500 × 4000 miles.
Another part of Zor continent in the Northern Hemisphere.
New map: January 29, 2019. Upped to 2000 pixels and names added later this day.
Polar regions at the top. Equator to the south. Karragh Bay to the left is part of the Kingdom of Ghesh. The Gloom is in both nations. It is an Evil place.
Ruined areas on the map: Blister, Charlie’s Henge, Chewed Up.
The crop lands are generically marked. Basic locations, villages and towns will be shown on smaller detailed maps. Ruined cities and anchorages added.
The Nomads in Gesh seldom cross the boarder into Bar-Ara Land.
A small town on the edge of Shorn Forest. Gathering place for adventurers heading into the wild. Ruins and monoliths await them.
A small general store, a small Inn with few rooms.
Town watch stands guard in the 4 towers. Armed with bows and swords. Leather or chain mail. One sargant in chain with sword. Town cannot afford shields, but will gladly accept such in a donation.
Town mayor and two assistants.
One town guard and one general store assistant knows first aid and can set broken bones, take care of stomach upset, etc.
Buildings.
M: Malitia homes, or retired adventurers.
Mer: Merchant’s homes.
S: various shops
There are elves in some of the halfling style homes.